In Raiders of the North Sea: Fields of Fame, enemy jarls have joined forces to help defend against the onslaught of raids on their settlements. But, despite their threats, there's fame awaiting those who seek to kill or subdue them. Encountering a jarl is sure to bring injury, but now is no time for the faint-hearted. Onwards to the battlefield!
Fields of Fame brings a new dynamic into the game with the addition of Jarl tokens being mixed in with the Plunder and Valkyrie. When taking a set of Plunder with one or more Jarls, the raiding player must reveal from the draw pile which Jarls they are encountering. They have the option to kill (for Fame and other rewards), subdue (to recruit them), or to flee. Killing and subduing will bring wounds to a players crew, but fleeing will lose them Fame or Victory Points. Players can also gain Fame by raiding with overpowered crews. When a crew's strength is above the highest tier for scoring Victory Points, players move up the Fame Track, which scores additional Victory Points at the game's end.
In Raiders of the North Sea: Hall of Heroes, a mead hall has been constructed, attracting a new breed of adventurers. Each raid brings new quests for the daring to endure. But with mead in abundance, there's little room for the wary. So sharpen your axe and ready your shield, there are new adventures awaiting!
Hall of Heroes brings in new ways of gaining resources, acquiring crew, and scoring Victory Points. After each raid, a new Quest is placed onto the board. To complete a Quest, players will need to send (discard) warriors from their hand of a certain strength value. Once completed, the Quest is placed above a Player's Board and will score Victory Points at the game's end. Each Quest also rewards players with Iron, Gold, Silver, and other resources. Players can also collect Mead, which can be spent during a raid to fuel their crew and gain even more strength in battle!